artiq/artiq/firmware/runtime/sched.rs

478 lines
14 KiB
Rust

#![allow(dead_code)]
use std::mem;
use std::cell::{RefCell, RefMut};
use std::vec::Vec;
use std::io::{Read, Write, Result, Error, ErrorKind};
use fringe::OwnedStack;
use fringe::generator::{Generator, Yielder, State as GeneratorState};
use smoltcp::wire::IpEndpoint;
use smoltcp::socket::AsSocket;
use smoltcp::socket::SocketHandle;
type SocketSet = ::smoltcp::socket::SocketSet<'static, 'static, 'static>;
use board;
use urc::Urc;
#[derive(Debug)]
struct WaitRequest {
event: Option<*const (Fn() -> bool + 'static)>,
timeout: Option<u64>
}
unsafe impl Send for WaitRequest {}
#[derive(Debug)]
enum WaitResult {
Completed,
TimedOut,
Interrupted
}
#[derive(Debug)]
struct Thread {
generator: Generator<WaitResult, WaitRequest, OwnedStack>,
waiting_for: WaitRequest,
interrupted: bool
}
impl Thread {
unsafe fn new<F>(io: &Io, stack_size: usize, f: F) -> ThreadHandle
where F: 'static + FnOnce(Io) + Send {
let spawned = io.spawned.clone();
let sockets = io.sockets.clone();
let stack = OwnedStack::new(stack_size);
ThreadHandle::new(Thread {
generator: Generator::unsafe_new(stack, |yielder, _| {
f(Io {
yielder: Some(yielder),
spawned: spawned,
sockets: sockets
})
}),
waiting_for: WaitRequest {
event: None,
timeout: None
},
interrupted: false
})
}
pub fn terminated(&self) -> bool {
// FIXME: https://github.com/nathan7/libfringe/pull/56
match self.generator.state() {
GeneratorState::Unavailable => true,
GeneratorState::Runnable => false
}
}
pub fn interrupt(&mut self) {
self.interrupted = true
}
}
#[derive(Clone)]
pub struct ThreadHandle(Urc<RefCell<Thread>>);
impl ThreadHandle {
fn new(thread: Thread) -> ThreadHandle {
ThreadHandle(Urc::new(RefCell::new(thread)))
}
pub fn terminated(&self) -> bool {
match self.0.try_borrow() {
Ok(thread) => thread.terminated(),
Err(_) => false // the running thread hasn't terminated
}
}
pub fn interrupt(&self) {
match self.0.try_borrow_mut() {
Ok(mut thread) => thread.interrupt(),
Err(_) => panic!("cannot interrupt the running thread")
}
}
}
pub struct Scheduler {
threads: Vec<ThreadHandle>,
spawned: Urc<RefCell<Vec<ThreadHandle>>>,
sockets: Urc<RefCell<SocketSet>>,
run_idx: usize,
}
impl Scheduler {
pub fn new() -> Scheduler {
Scheduler {
threads: Vec::new(),
spawned: Urc::new(RefCell::new(Vec::new())),
sockets: Urc::new(RefCell::new(SocketSet::new(Vec::new()))),
run_idx: 0,
}
}
pub fn io(&self) -> Io<'static> {
Io {
yielder: None,
spawned: self.spawned.clone(),
sockets: self.sockets.clone()
}
}
pub fn run(&mut self) {
self.sockets.borrow_mut().prune();
self.threads.append(&mut *borrow_mut!(self.spawned));
if self.threads.len() == 0 { return }
let now = board::clock::get_ms();
let start_idx = self.run_idx;
loop {
self.run_idx = (self.run_idx + 1) % self.threads.len();
let result = {
let mut thread = borrow_mut!(self.threads[self.run_idx].0);
match thread.waiting_for {
_ if thread.interrupted => {
thread.interrupted = false;
thread.generator.resume(WaitResult::Interrupted)
}
WaitRequest { event: Some(_), timeout: Some(instant) } if now >= instant =>
thread.generator.resume(WaitResult::TimedOut),
WaitRequest { event: None, timeout: Some(instant) } if now >= instant =>
thread.generator.resume(WaitResult::Completed),
WaitRequest { event: Some(event), timeout: _ } if unsafe { (*event)() } =>
thread.generator.resume(WaitResult::Completed),
WaitRequest { event: None, timeout: None } =>
thread.generator.resume(WaitResult::Completed),
_ => {
if self.run_idx == start_idx {
// We've checked every thread and none of them are runnable.
break
} else {
continue
}
}
}
};
match result {
None => {
// The thread has terminated.
self.threads.remove(self.run_idx);
self.run_idx = 0
},
Some(wait_request) => {
// The thread has suspended itself.
let mut thread = borrow_mut!(self.threads[self.run_idx].0);
thread.waiting_for = wait_request
}
}
break
}
}
pub fn sockets(&self) -> &RefCell<SocketSet> {
&*self.sockets
}
}
#[derive(Clone)]
pub struct Io<'a> {
yielder: Option<&'a Yielder<WaitResult, WaitRequest, OwnedStack>>,
spawned: Urc<RefCell<Vec<ThreadHandle>>>,
sockets: Urc<RefCell<SocketSet>>,
}
impl<'a> Io<'a> {
pub fn spawn<F>(&self, stack_size: usize, f: F) -> ThreadHandle
where F: 'static + FnOnce(Io) + Send {
let handle = unsafe { Thread::new(self, stack_size, f) };
borrow_mut!(self.spawned).push(handle.clone());
handle
}
fn yielder(&self) -> &'a Yielder<WaitResult, WaitRequest, OwnedStack> {
self.yielder.expect("cannot suspend the scheduler thread")
}
pub fn sleep(&self, duration_ms: u64) -> Result<()> {
let request = WaitRequest {
timeout: Some(board::clock::get_ms() + duration_ms),
event: None
};
match self.yielder().suspend(request) {
WaitResult::TimedOut => Ok(()),
WaitResult::Interrupted => Err(Error::new(ErrorKind::Interrupted, "")),
_ => unreachable!()
}
}
fn suspend(&self, request: WaitRequest) -> Result<()> {
match self.yielder().suspend(request) {
WaitResult::Completed => Ok(()),
WaitResult::TimedOut => Err(Error::new(ErrorKind::TimedOut, "")),
WaitResult::Interrupted => Err(Error::new(ErrorKind::Interrupted, ""))
}
}
pub fn relinquish(&self) -> Result<()> {
self.suspend(WaitRequest {
timeout: None,
event: None
})
}
pub fn until<F: Fn() -> bool + 'static>(&self, f: F) -> Result<()> {
self.suspend(WaitRequest {
timeout: None,
event: Some(&f as *const _)
})
}
pub fn join(&self, handle: ThreadHandle) -> Result<()> {
self.until(move || handle.terminated())
}
}
macro_rules! until {
($socket:expr, $ty:ty, |$var:ident| $cond:expr) => ({
let (sockets, handle) = ($socket.io.sockets.clone(), $socket.handle);
$socket.io.until(move || {
let mut sockets = borrow_mut!(sockets);
let $var = sockets.get_mut(handle).as_socket() as &mut $ty;
$cond
})
})
}
type UdpPacketBuffer = ::smoltcp::socket::UdpPacketBuffer<'static>;
type UdpSocketBuffer = ::smoltcp::socket::UdpSocketBuffer<'static, 'static>;
type UdpSocketLower = ::smoltcp::socket::UdpSocket<'static, 'static>;
pub struct UdpSocket<'a> {
io: &'a Io<'a>,
handle: SocketHandle
}
impl<'a> UdpSocket<'a> {
pub fn new(io: &'a Io<'a>, rx_buffer: UdpSocketBuffer, tx_buffer: UdpSocketBuffer) ->
UdpSocket<'a> {
let handle = borrow_mut!(io.sockets)
.add(UdpSocketLower::new(rx_buffer, tx_buffer));
UdpSocket {
io: io,
handle: handle
}
}
pub fn with_buffer_size(io: &'a Io<'a>, buffer_depth: usize, buffer_width: usize) ->
UdpSocket<'a> {
let mut rx_buffer = vec![];
let mut tx_buffer = vec![];
for _ in 0..buffer_depth {
rx_buffer.push(UdpPacketBuffer::new(vec![0; buffer_width]));
tx_buffer.push(UdpPacketBuffer::new(vec![0; buffer_width]));
}
Self::new(io,
UdpSocketBuffer::new(rx_buffer),
UdpSocketBuffer::new(tx_buffer))
}
fn as_lower<'b>(&'b self) -> RefMut<'b, UdpSocketLower> {
RefMut::map(borrow_mut!(self.io.sockets),
|sockets| sockets.get_mut(self.handle).as_socket())
}
pub fn bind<T: Into<IpEndpoint>>(&self, endpoint: T) {
self.as_lower().bind(endpoint)
}
pub fn recv_from(&self, buf: &mut [u8]) -> Result<(usize, IpEndpoint)> {
try!(until!(self, UdpSocketLower, |s| s.can_recv()));
match self.as_lower().recv_slice(buf) {
Ok(r) => Ok(r),
Err(()) => {
// No data in the buffer--should never happen after the wait above.
unreachable!()
}
}
}
pub fn send_to(&self, buf: &[u8], addr: IpEndpoint) -> Result<usize> {
try!(until!(self, UdpSocketLower, |s| s.can_send()));
match self.as_lower().send_slice(buf, addr) {
Ok(r) => Ok(r),
Err(()) => {
// No space in the buffer--should never happen after the wait above.
unreachable!()
}
}
}
}
impl<'a> Drop for UdpSocket<'a> {
fn drop(&mut self) {
borrow_mut!(self.io.sockets).release(self.handle)
}
}
type TcpSocketBuffer = ::smoltcp::socket::TcpSocketBuffer<'static>;
type TcpSocketLower = ::smoltcp::socket::TcpSocket<'static>;
pub struct TcpSocketHandle(SocketHandle);
pub struct TcpSocket<'a> {
io: &'a Io<'a>,
handle: SocketHandle
}
impl<'a> TcpSocket<'a> {
pub fn new(io: &'a Io<'a>, rx_buffer: TcpSocketBuffer, tx_buffer: TcpSocketBuffer) ->
TcpSocket<'a> {
let handle = borrow_mut!(io.sockets)
.add(TcpSocketLower::new(rx_buffer, tx_buffer));
TcpSocket {
io: io,
handle: handle
}
}
pub fn with_buffer_size(io: &'a Io<'a>, buffer_size: usize) -> TcpSocket<'a> {
let rx_buffer = vec![0; buffer_size];
let tx_buffer = vec![0; buffer_size];
Self::new(io,
TcpSocketBuffer::new(rx_buffer),
TcpSocketBuffer::new(tx_buffer))
}
pub fn into_handle(self) -> TcpSocketHandle {
let handle = self.handle;
mem::forget(self);
TcpSocketHandle(handle)
}
pub fn from_handle(io: &'a Io<'a>, handle: TcpSocketHandle) -> TcpSocket<'a> {
TcpSocket {
io: io,
handle: handle.0
}
}
fn as_lower<'b>(&'b self) -> RefMut<'b, TcpSocketLower> {
RefMut::map(borrow_mut!(self.io.sockets),
|sockets| sockets.get_mut(self.handle).as_socket())
}
pub fn is_open(&self) -> bool {
self.as_lower().is_open()
}
pub fn is_listening(&self) -> bool {
self.as_lower().is_listening()
}
pub fn is_active(&self) -> bool {
self.as_lower().is_active()
}
pub fn may_send(&self) -> bool {
self.as_lower().may_send()
}
pub fn may_recv(&self) -> bool {
self.as_lower().may_recv()
}
pub fn can_send(&self) -> bool {
self.as_lower().can_send()
}
pub fn can_recv(&self) -> bool {
self.as_lower().can_recv()
}
pub fn local_endpoint(&self) -> IpEndpoint {
self.as_lower().local_endpoint()
}
pub fn remote_endpoint(&self) -> IpEndpoint {
self.as_lower().remote_endpoint()
}
pub fn listen<T: Into<IpEndpoint>>(&self, endpoint: T) -> Result<()> {
self.as_lower().listen(endpoint)
.map_err(|()| Error::new(ErrorKind::Other,
"cannot listen: already connected"))
}
pub fn accept(&self) -> Result<()> {
// We're waiting until at least one half of the connection becomes open.
// This handles the case where a remote socket immediately sends a FIN--
// that still counts as accepting even though nothing may be sent.
until!(self, TcpSocketLower, |s| s.may_send() || s.may_recv())
}
pub fn close(&self) -> Result<()> {
self.as_lower().close();
try!(until!(self, TcpSocketLower, |s| !s.is_open()));
// right now the socket may be in TIME-WAIT state. if we don't give it a chance to send
// a packet, and the user code executes a loop { s.listen(); s.read(); s.close(); }
// then the last ACK will never be sent.
self.io.relinquish()
}
}
impl<'a> Read for TcpSocket<'a> {
fn read(&mut self, buf: &mut [u8]) -> Result<usize> {
// fast path
let result = self.as_lower().recv_slice(buf);
match result {
Ok(0) | Err(()) => {
// slow path
if !self.as_lower().may_recv() { return Ok(0) }
try!(until!(self, TcpSocketLower, |s| s.can_recv()));
Ok(self.as_lower().recv_slice(buf)
.expect("may_recv implies that data was available"))
}
Ok(length) => Ok(length)
}
}
}
impl<'a> Write for TcpSocket<'a> {
fn write(&mut self, buf: &[u8]) -> Result<usize> {
// fast path
let result = self.as_lower().send_slice(buf);
match result {
Ok(0) | Err(()) => {
// slow path
if !self.as_lower().may_send() { return Ok(0) }
try!(until!(self, TcpSocketLower, |s| s.can_send()));
Ok(self.as_lower().send_slice(buf)
.expect("may_send implies that data was available"))
}
Ok(length) => Ok(length)
}
}
fn flush(&mut self) -> Result<()> {
// smoltcp always sends all available data when it's possible; nothing to do
Ok(())
}
}
impl<'a> Drop for TcpSocket<'a> {
fn drop(&mut self) {
if self.is_open() {
// scheduler will remove any closed sockets with zero references.
self.as_lower().close()
}
borrow_mut!(self.io.sockets).release(self.handle)
}
}