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dndwidgets: add DragDropFlowLayoutWidget
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@ -1,4 +1,6 @@
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from PyQt5 import QtCore, QtWidgets
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from PyQt5 import QtCore, QtWidgets, QtGui
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from artiq.gui.flowlayout import FlowLayout
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class VDragDropSplitter(QtWidgets.QSplitter):
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@ -98,3 +100,65 @@ class VDragScrollArea(QtWidgets.QScrollArea):
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dy = self._direction * self._speed
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new_val = min(max_, max(min_, val + dy))
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self.verticalScrollBar().setValue(new_val)
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# Widget with FlowLayout and drag and drop support between widgets
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class DragDropFlowLayoutWidget(QtWidgets.QWidget):
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def __init__(self):
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QtWidgets.QWidget.__init__(self)
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self.layout = FlowLayout()
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self.setLayout(self.layout)
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self.setAcceptDrops(True)
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def _get_index(self, pos):
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for i in range(self.layout.count()):
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if self.itemAt(i).geometry().contains(pos):
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return i
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return -1
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def mousePressEvent(self, event):
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if event.buttons() == QtCore.Qt.LeftButton \
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and event.modifiers() == QtCore.Qt.ShiftModifier:
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index = self._get_index(event.pos())
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if index == -1:
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return
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drag = QtGui.QDrag(self)
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mime = QtCore.QMimeData()
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mime.setData("index", str(index).encode())
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drag.setMimeData(mime)
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pixmapi = QtWidgets.QApplication.style().standardIcon(
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QtWidgets.QStyle.SP_FileIcon)
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drag.setPixmap(pixmapi.pixmap(32))
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drag.exec_(QtCore.Qt.MoveAction)
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event.accept()
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def dragEnterEvent(self, event):
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event.accept()
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def dropEvent(self, event):
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index = self._get_index(event.pos())
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source_layout = event.source()
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source_index = int(bytes(event.mimeData().data("index")).decode())
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if source_layout == self:
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if index == source_index:
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return
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widget = self.layout.itemAt(source_index).widget()
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self.layout.removeWidget(widget)
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self.layout.addWidget(widget)
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self.layout.itemList.insert(index, self.layout.itemList.pop())
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else:
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widget = source_layout.layout.itemAt(source_index).widget()
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source_layout.layout.removeWidget(widget)
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self.layout.addWidget(widget)
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if index != -1:
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self.layout.itemList.insert(index, self.layout.itemList.pop())
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event.accept()
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def addWidget(self, widget):
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self.layout.addWidget(widget)
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def count(self):
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return self.layout.count()
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def itemAt(self, i):
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return self.layout.itemAt(i)
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