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py2llvm/base_types: implement int, floor, floordiv, and boolean ops on floats
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@ -210,6 +210,64 @@ class VFloat(VGeneric):
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r.auto_store(builder, self.auto_load(builder))
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return r
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def o_bool(self, builder, inv=False):
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r = VBool()
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if builder is not None:
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r.auto_store(
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builder, builder.fcmp(
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lc.FCMP_UEQ if inv else lc.FCMP_UNE,
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self.auto_load(builder),
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lc.Constant.real(self.get_llvm_type(), 0.0)))
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return r
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def o_not(self, builder):
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return self.o_bool(builder, True)
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def o_neg(self, builder):
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r = VFloat()
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if builder is not None:
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r.auto_store(
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builder, builder.fmul(
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self.auto_load(builder),
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lc.Constant.real(self.get_llvm_type(), -1.0)))
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return r
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def o_intx(self, target_bits, builder):
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r = VInt(target_bits)
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if builder is not None:
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r.auto_store(builder, builder.fptosi(self.auto_load(builder),
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r.get_llvm_type()))
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return r
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def o_roundx(self, target_bits, builder):
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r = VInt(target_bits)
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if builder is not None:
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function = builder.basic_block.function
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neg_block = function.append_basic_block("fr_neg")
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merge_block = function.append_basic_block("fr_merge")
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half = VFloat()
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half.alloca(builder, "half")
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half.set_const_value(builder, 0.5)
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condition = builder.icmp(
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lc.FCMP_OLT,
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self.auto_load(builder),
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lc.Constant.real(self.get_llvm_type(), 0.0))
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builder.cbranch(condition, neg_block, merge_block)
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builder.position_at_end(neg_block)
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half.set_const_value(builder, -0.5)
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builder.branch(merge_block)
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builder.position_at_end(merge_block)
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s = builder.fadd(self.auto_load(builder), half.auto_load(builder))
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r.auto_store(builder, builder.fptosi(s, r.get_llvm_type()))
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return r
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def o_floordiv(self, other, builder):
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return self.o_truediv(other, builder).o_int64(builder).o_float(builder)
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def _make_vfloat_binop_method(builder_name, reverse):
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def binop_method(self, other, builder):
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if not hasattr(other, "o_float"):
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