forked from M-Labs/nac3
starting cleaning up and further add Arc<Mutex>
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@ -63,19 +63,27 @@ pub fn name_mangling(mut class_name: String, method_name: &str) -> String {
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class_name
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}
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// like adding some info on top of the TopLevelDef for later parsing the class bases, method,
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// and function sigatures
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pub struct TopLevelDefInfo {
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// like adding some info on top of the TopLevelDef for later parsing the class bases, method,
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// and function sigatures
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def: TopLevelDef, // the definition entry
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ty: Type, // the entry in the top_level unifier
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ast: Option<ast::Stmt<()>>, // the ast submitted by applications, primitives and class methods will have None value here
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// resolver: Option<&'a dyn SymbolResolver> // the resolver
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// the definition entry
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def: TopLevelDef,
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// the entry in the top_level unifier
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ty: Type,
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// the ast submitted by applications, primitives and
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// class methods will have None value here
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ast: Option<ast::Stmt<()>>,
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}
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pub struct TopLevelComposer {
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pub definition_list: Vec<TopLevelDefInfo>,
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// list of top level definitions and their info
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pub definition_list: RwLock<Vec<TopLevelDefInfo>>,
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// primitive store
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pub primitives: PrimitiveStore,
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// start as a primitive unifier, will add more top_level defs inside
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pub unifier: Unifier,
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// class method to definition id
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pub class_method_to_def_id: HashMap<String, DefinitionId>,
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}
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impl TopLevelComposer {
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@ -111,8 +119,11 @@ impl TopLevelComposer {
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(primitives, unifier)
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}
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pub fn new() -> Self {
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// return a composer and things to make a "primitive" symbol resolver, so that the symbol
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// resolver can later figure out primitive type definitions when passed a primitive type name
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pub fn new() -> (Vec<(String, DefinitionId, Type)>, Self) {
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let primitives = Self::make_primitives();
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// the def list including the entries of primitive info
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let definition_list: Vec<TopLevelDefInfo> = vec![
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TopLevelDefInfo {
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def: Self::make_top_level_class_def(0, None),
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@ -139,8 +150,20 @@ impl TopLevelComposer {
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ast: None,
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ty: primitives.0.none,
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},
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]; // the entries for primitive types
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TopLevelComposer { definition_list, primitives: primitives.0, unifier: primitives.1 }
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];
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let composer = TopLevelComposer {
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definition_list: definition_list.into(),
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primitives: primitives.0,
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unifier: primitives.1,
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class_method_to_def_id: Default::default(),
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};
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(vec![
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("int32".into(), DefinitionId(0), composer.primitives.int32),
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("int64".into(), DefinitionId(1), composer.primitives.int64),
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("float".into(), DefinitionId(2), composer.primitives.float),
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("bool".into(), DefinitionId(3), composer.primitives.bool),
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("none".into(), DefinitionId(4), composer.primitives.none),
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], composer)
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}
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/// already include the definition_id of itself inside the ancestors vector
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@ -172,18 +195,6 @@ impl TopLevelComposer {
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}
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}
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// like to make and return a "primitive" symbol resolver? so that the symbol resolver
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// can later figure out primitive type definitions when passed a primitive type name
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pub fn get_primitives_definition(&self) -> Vec<(String, DefinitionId, Type)> {
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vec![
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("int32".into(), DefinitionId(0), self.primitives.int32),
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("int64".into(), DefinitionId(1), self.primitives.int64),
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("float".into(), DefinitionId(2), self.primitives.float),
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("bool".into(), DefinitionId(3), self.primitives.bool),
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("none".into(), DefinitionId(4), self.primitives.none),
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]
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}
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pub fn register_top_level(
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&mut self,
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ast: ast::Stmt<()>,
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@ -192,7 +203,8 @@ impl TopLevelComposer {
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match &ast.node {
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ast::StmtKind::ClassDef { name, body, .. } => {
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let class_name = name.to_string();
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let class_def_id = self.definition_list.len();
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let def_list = self.definition_list.write();
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let class_def_id = def_list.len();
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// add the class to the unifier
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let ty = self.unifier.add_ty(TypeEnum::TObj {
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@ -241,10 +253,10 @@ impl TopLevelComposer {
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})
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// FIXME: should we return this to the symbol resolver?, should be yes
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}
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} else {
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} // else do nothing
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}
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// add to the definition list
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}
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// add the class to the definition list
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self.definition_list.push(TopLevelDefInfo {
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def: Self::make_top_level_class_def(class_def_id, resolver),
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ast: Some(ast),
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@ -439,4 +451,3 @@ impl TopLevelComposer {
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Ok(())
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}
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}
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